Male
Joined on 2/1/13
Posted by zzulian - May 7th, 2014
I'm planning to make something for the c2 jam. The theme is about 2030. I'm making an introduction for the game.
English is not my native language, so If yo see some mistakes please correct me. thx.
Fifteen years ago, somewhere in an isolated region...
Base 04, 3 nuclear missiles ready to be fired at any time in case of threat.
The computer that was used to compile the software controlling the launching was infected by a virus. This malicious program was able to modify the launching system behaviour.
One day, the nuclear weapons received the order from the virus to fire. Nobody expected that and it was already too late.
The weapon launched was a new nuclear warhead capable to annihilate the entire earth.
Few hours later, three giant explosions erased a large part of the earth surface whereas a lot of people died, the first day was not the worst.
Few days later, intense volcano activity begun. Explosions were so powerful that the earth's kernel was affected. The mankind was ending.
Few months later, earth and life were disapearing when an alien spaceship arrived. They were coming to save the humans from their own destruction
The alien technology permits to create new humans from the collected DNA.
Alien helped humans to jump start a civilization
from earth's debris.
Alien were surprised by human's capacities. they quickly built a prospere civilization.
Until 2030, the new civilization extracted minerals from debris for aliens. The alien’s ressources needs were always increasing and some colonies started rejecting to continue working to fullfil this needs.
You come from a human colony and you don't plan to work for aliens as a mineral extractor. Your colony kept enough gold to buy an interceptor ship.You first work as a freelancer.
Posted by zzulian - April 24th, 2014
Working on a new game: Darkspace. Inspired by Faster than Light but in this game, you lead a small fleet and you don't need to focus on the crew.
The context: After a long war, you lead the last empire fleet against the Rebels. Your main goal is is the conquest of the lost sectors. During your conquest some pirate fleets may arise. Random events will also occur, like solar-flares, nebula...
Game objects:
Map:
0: neutral sector
1: Rebels controlled sector
2: Empire's controlled sector
3: Pirate command ship detected
4: Rebel command ship
5: Danger: Asteroids
6: Pirate fleet detected
To do:
- Displaying some important informations on the strategic map like the enemy cammander's position. Position of asteroids. (75% done)
- Effect of Nebula: displaying a warning message from the fleet commander then energy shut down.(100% done)
- Making the board journal (0% done)
- When entering a new sector, displaying some informations about it.(75% done)
- Loding a sector from an xml file (0% done)