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zzulian

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Dungeon Ruins

Posted by zzulian - August 23rd, 2014


4479382_140885092711_title.png

Starting a new game project: Dungeon ruins.

You play a king who lost a decisive battle and your dungeon is in ruins. Your main goal is to repair your dungeon. Some villagers will help you.

Here an early version screenshot:

4479382_140885126523_screenshot.png

What is done:

- Generating small map (forest and montain) with a random based algorithm.

- Placing a dungeon on the map, just one room that contains a treasure is not destroyed.

- The player can build walls, farms, and forges.

- The king can be selected and move on the map.

- The villagers can be selected and can received orders like collect woods and rocks.

What's next:

- Display on the HUD the villagers and king's information like life, defense, attack...

- When selecting a farm: display a button to create new villagers according to the limit of population.

- Display a button to destroy a farm or a forge.

- On the villager's HUD display a button to permit a soldier's conversion. It means that he can receive more orders and equipments.

- Generate names for villagers

- Generate enemies

- Generate some random objectives

- Place doors

 


Comments

Looking good so far!